2/4 - Let's Build A Theme Park

Thrills, spills, and forming an orderly queue.

Theme parks have transformed from the travelling fairs of the fifties and Disney-inspired family resorts into playgrounds for adrenalin junkies of all ages.  So, how do ride designers meet the needs of their discerning public?

Bradley Wynne, lead creative artist at Merlin Magic Making, is a man who knows - he's spent a lifetime obsessing about all things theme park and is now heading up the team for Thorpe Park's biggest ever launch, Derren Brown's Ghost Train

In this episode, Olly learns from him how sounds, smells and touch can enhance the experience of riding a rollercoaster; discusses the fallout from the tragedy on The Smiler, and how you can use a very boring interest in planning application data to your advantage, to secure a dream job.

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Also this episode: Ollie Peart debates the pleas for 'no spoilers' following the return of Game Of Thrones, the declining sales of pasta, and the enduring power of dial-up; and in The Foxhole, Alix Fox considers whether having sexual fantasies about your schooldays makes you a paedophile. (It doesn't). If you have a question of sex for a future episode of the show - just click Feedback. Go on! You can remain completely anonymous if you wish. 

Our record of the week? Why, that's Damien Jurado's new single, Qachina, out May 6th:

Good, innit? 

This episode has been sponsored by Fallen London, the brand new text adventure game for iOS. Download it for free now in the App Store, or sign up to get a gift from us at failbettergames.com/modern. Thanks to them, and everyone who has bought us a beer or left us an iTunes review  - you're the bestest! See you next Tuesday.

Posted on April 26, 2016 and filed under Season Two.